1,建立一个FLA
2,建立一个AS
3,内容如下
package {
import flash.display.*;
public class Main extends MovieClip {
// Constants:
// Public Properties:
// Private Properties:
// Initialization:
public function Main() {
trace("hola");
}
// Public Methods:
// Protected Methods:
}
}
4,在FLA的属性里面的Document Class里面写上 Main
5,就这样,你就可以不在时间线上写AS了。
一切皆是对象,不是都应该这么 写吗?我觉得不应该称外部文件,这个并不是单纯的吧AS写在外部,这个as文件代表就是这整个FLASH。还有如果你是一个帧的没必继承于MovieClip。
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还以为是CS4有改变呢
你应该把文档类当作入口类
路过。顺便看看
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